Faster signing
Once upon a time, when Mozilla released a new version of Firefox, signing all of the .exes and .dlls for all of the locales took a few hours. As more locales were added, and the file sizes increased, this time has increased to over 8 hours to sign all the locales in a Firefox 3.5 release. This has been a huge bottleneck for getting new releases out the door. For our most recent Firefox releases, we've started using some new signing infrastructure that I've been working on over the past few months. There are quite a few reasons why the new infrastructure is faster:
- Faster hardware. We've moved from an aging single core system to a new quad-core 2.5 GHz machine with 4 GB of RAM.
- Concurrent signing of locales. Since we've got more cores on the system, we should take advantage of them! The new signing scripts spawn off 4 child processes, each one grabs one locale at a time to process.
- In-process compression/decompression. Our complete.mar files use bz2 compression for every file in the archive. The old scripts would call the 'bzip2' and 'bunzip2' binaries to do compression and decompression. It's significantly faster to do these operations in-process.
- Better caching of signed files. The biggest win came from the simple observation that after you sign a file, and re-compress it to include in a .mar file, you should be caching the compressed version to use later. The old scripts did cache signed files, but only the decompressed versions. So to sign the contents of our mar files, the contents would have to be completely unpacked and decompressed, then the cache was checked, files were signed or pulled from cache as necessary, and then re-compressed again. Now, we unpack the mar file, check the cache, and only decompress / sign / re-compress any files that need signing but aren't in the cache. We don't even bother decompressing files that don't need signing, another difference from the original scripts. Big thanks to Nick Thomas for having the idea for this at the Mozilla All-Hands in April.
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